Using Gamification to Engage Opioid Addicts in Human-Centered Research
3 minute read Gamification of a traditional research method was used to engage participants in a familiar and highly [...]
3 minute read Gamification of a traditional research method was used to engage participants in a familiar and highly [...]
3 minute read Research Jam developed research activities and helped staff the All IN engagement booth. Last month, [...]
For the first time ever, CHeP offered a new type of research experience for medical students participating in this year’s [...]